Welcome to the Dungeon!

An open trapdoor

We've recently completed a successful Kickstarter campaign allowing us to keep the lights on and are now accepting new members! To join, just click here.

Additionally, please take a moment to "like" us on Facebook at both the Dungeonaday.com page, and the Super Genius Games page.

What Is This Site About?

Dungeonaday.com is a website of rumored mysteries and diabolical dangers--but also fabulous treasures! The primary feature is Dragon's Delve, a megadungeon that has hundreds of rooms, more than 20 levels and sublevels, and more than 550 deadly, challenging, fully-fleshed out, and unique encounters

Dragon's Delve was created by Monte Cook (co-designer of 3rd Edition D&D) and was written by Super Genius Games (producers of the best-selling Genius Guide supplements for the Pathfinder RPG). It's usable, in whole or in part, in any campaign setting. Although it may appear to start out like a conventional dungeon, as you get deeper the full scope of the adventure, and the unique challenges presented, become more and more apparent.

After Dragon's Delve was finished, we added a number of what we're calling "mini-dungeons", two of which are: "The Necropolis of Pergia", a small dungeon written by Charles Ryan, former Brand Manager for Dungeons & Dragons and the "Tomb-World of Alak-Ammur", a 12th-level adventure written by Dungeonaday.com creator Monte Cook! These short adventures can be placed into any setting with almost no effort and willl provide hours of challenging fun. We're thrilled that both Monte and Charles had the time to write these adventures for us and we're sure that you all will get just as big a thrill out of them as we did.

Along the side and bottom you'll find various links to sections of the site. While we're no longer producing new content daily, there's enough adventuring goodness to last even the most hardcore of groups for years. And that's not including all of the supplementary material we've provided for the dungeons, plus all of the various blog entries, and the forums. Along the top, you'll see links that will allow you to see the current dungeon map, other maps (like a side view of the dungeon, and the area around it), and an article about dungeon design assumptions.

Getting Started With Dragon's Delve

Dragon Prince

If you want to use Dragon's Delve as a DM, start by reading the Dungeon Design Assumptions. Then move on to the material in the Dragon's Delve Resources section, including the History of Dragon's Delve, the Secrets and Rumors of Dragon's Delve, and the Surrounding Environs. Finally, familiarize yourself with the Room Format, take a gander at the map of Level One, then read the first room and go on from there. When you're done, head over to the Forums and let us know what you think. Remember, Dungeonaday.com is more than a dungeon, it's a community of folks who love dungeons. (And dragons.) Have fun, and good luck!

And if the site is something you'd be interested in, click here to become a member!

Art by Eric Lofgren and Okan Bülbül

Recent Articles

 

21. Shrine to the Mages Four (EL 2)

(in: Level 1)
 

20. The Pit (EL 2)

(in: Level 1)
 

19. Serrestique's Personal Chamber (EL 1)

(in: Level 1)
 

18. More Scorpions (EL 1, 1, and 1)

(in: Level 1)
 

17. Serrestique's Treasure Vault (EL 7)

(in: Level 1)
 

16. Blizzard Hall (EL 4)

(in: Level 1)
 

15. The Magic Doors and the Mundane Lantern

(in: Level 1)
 

14. The Malfunctioning Disk (EL 3)

(in: Level 1)
 

13. Scorpion (EL 3)

(in: Level 1)
 

12. Refuse Pit

(in: Level 1)
 

11. Gallery

(in: Level 1)
 

10. Back Rooms (EL 2)

(in: Level 1)
 

9. The Eyes Have It

(in: Level 1)
 

8. Lion’s Den (EL 2 or 3)

(in: Level 1)
 

7. Cellars (EL 1)

(in: Level 1)
 

6. The Weird Temple of the Beast God

(in: Level 1)
 

5. Bodor's Hall (EL 3)

(in: Level 1)
 

4. Storeroom (EL 1)

(in: Level 1)
 

3. The Oracle Pool (EL 1 and 3)

(in: Level 1)
 

2. Side Hall

(in: Level 1)
 

1. Entry Hall (EL 2 and 2)

(in: Level 1)
 

Levels 001-005 and Khorant Handouts

(in: Handouts and Game Aids)
 

Side-View Map

(in: Handouts and Game Aids)
 

20. Evil Abides (2800 XP)

(in: Temple of the Black Goat)
 

19. The Final Revelation (1600 XP)

(in: Temple of the Black Goat)
 

18. Blood in the Library (1200 XP)

(in: Temple of the Black Goat)
 

17. Sentry Post (1200 XP)

(in: Temple of the Black Goat)
 

16. Troubled Spirit (1600 XP)

(in: Temple of the Black Goat)
 

15. No Pain, No Gain (1200 XP)

(in: Temple of the Black Goat)
 

14. The Second Revelation (1200 XP)

(in: Temple of the Black Goat)
 

13. Disturbed Residents (1600 XP)

(in: Temple of the Black Goat)
 

12. The First Revelation (1200 XP)

(in: Temple of the Black Goat)
 

Bad Tidings

(in: Dungeon Blog)
 

11. Dispose All (2000 XP)

(in: Temple of the Black Goat)
 

R10. Hobgoblin Harbingers (2400 XP)

(in: Temple of the Black Goat)
 

R9. Blood and Shadows (1600 XP)

(in: Temple of the Black Goat)
 

R8. The Scales of Night (1600 XP)

(in: Temple of the Black Goat)
 

R7. Savage Sisters (1600 XP)

(in: Temple of the Black Goat)
 

R6. Death by Treasure (1200 XP)

(in: Temple of the Black Goat)
 

10. A Living Carpet (800 XP)

(in: Temple of the Black Goat)