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Spooky CaveCool Announcement! Super Genius Games joins Monte in the Dungeonaday.com project!

Dungeonaday.com provides an ever-growing dungeon adventure campaign for fantasy roleplaying games using the Open Gaming License. This site offers a new dungeon encounter for members every weekday, building a whole dungeon campaign one day at a time. Members get access to all the content, but if you want a taste, check out the
free content on the site.

The dungeon encounters are usable in any campaign setting. DMs can pick and choose encounters from the daily updates to use in their own dungeons, or use them together with all the other information available on the site to create a massive dungeon-based campaign called Dragon's Delve. Although it may appear to start out like a fairly conventional dungeon, as you get deeper the full scope of the adventure and the unique challenges, become more and more apparent. Discover the Aberrant Laboratory, the Sprawl of the Demon Liege, the Prison of the Red Saint, the Secret City, and the Court of the Dragon Prince. Battle against the Venom Cult, escape from the tesseract, and explore the mysterious island of Khorant--reached only from the depths of the dungeon. And that's just for starters! Read this great review on Gnome Stew from someone who's actually used the site extensively.

This is just some of what members of Dungeonaday.com get:

BECOME A MEMBER NOW!ENnies 2009

If you're new to Dungeonaday.com, check out How Does This Site Work? for more information. Or, go right to exploring the free sample content, such as the first six rooms of Level 1, the first three entries in the Dungeon Blog, and the Dungeon Design Assumptions. You can also look at the Player's Intro information, available to handout to all players. Plus, take a look at the map of Level 1, and the side view of the top seven levels.

Who is Dungeonaday.com for? You, if you fit into any one of these categories.

BECOME A MEMBER NOW!

Art by Howard Lyon

Recent Articles

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  Level 12 Random Encounters (in: Level 12)
  336. Lord Eglann's Folly (EL 8) (in: Level 12)
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  335. The True Tomb of Orr (in: Level 11)
  334. Deep Passage (EL 13) (in: Level 11)
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  333. Last of the False Tombs (EL 11) (in: Level 11)
  Joshan the White Rose (in: Brindenford)
  332. Dead Friends (EL 11) (in: Level 11)
  331. Secret Hallway (EL 13) (in: Level 11)
  What's Up with Orr? (in: Dungeon Blog)
  330. Floor in Flux (EL 10) (in: Level 11)
  329. The Disintegration Field and the Pit Trap (in: Level 11)
  Levels 10 and 11 in Ptolus (in: Dungeon Blog)
  Trapped in a Pit Trap diagram (in: Handouts and Game Aids)
  328. Fake Door (EL 11) (in: Level 11)
  327. Secret Shrine (EL 7) (in: Level 11)
  326. Control Room (in: Level 11)
  As One Recedes, Another Rises (in: Dungeon Blog)
  325. Twisting Passage (EL 7 and 8) (in: Level 11)
  324. Another False Tomb (EL 9) (in: Level 11)
  Levels 8 and 9 in Ptolus (in: Dungeon Blog)
  323. The Disciples of Orr (in: Level 11)
  New (Ar)Rivals (EL 12) (in: Free-Roaming Encounters)
  322. Headless Harron and the Dream Draperies (EL 11) (in: Level 11)
  321. The Second False Tomb (EL 12 or 14) (in: Level 11)
  The Nature of Level 11 (in: Dungeon Blog)
  320. Statue of Orr (EL 10) (in: Level 11)
  319. Crush and Burn (EL 9) (in: Level 11)
  Crush and Burn Diagram (in: Handouts and Game Aids)
  (Re-)Setting the DCs (in: Dungeon Blog)
  318. Secret Puzzle (EL 6) (in: Level 11)
  317. Ruined Crypt (EL 10) (in: Level 11)
  316. Shrine (EL 11) (in: Level 11)
  Digging (in: Dungeon Blog)
  Level 11 Map (in: Level 11)