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Gaming Stuff

These are the musings of Monte in regard to Dungeonaday.com content, advice, game design insights, general gaming thoughts, or any other topic related to this website.

Feel free to make comments on the blog entries if you're a member, but if you're commenting on an entry more than a week or two old, you might have a better chance having your comment read by Monte and other members on the forums.

If you're new here, start with the Welcome! blog, and perhaps The Dungeon as a Campaign.

You might also like to listen to Listen Check, the Dungeonaday.com podcast.

 

 

 

Recent Articles

  My Feet Feel Small
  Transitions
  What's Up with Orr?
  Levels 10 and 11 in Ptolus
  As One Recedes, Another Rises
  Levels 8 and 9 in Ptolus
  The Nature of Level 11
  (Re-)Setting the DCs
  Digging
  Using the Wendways
  Dealing With A Deceptive Dragon
  If It's Here, It Must Be Important
  "Heroes"
  Jumping in the Middle
  Room 300 and the State of Dungeonaday.com
  Death and What Comes After
  Finding the Path: Tropical Vacation (Part 1)
  Challenge Ratings of Multiple Monsters
  Somebody Made This, Right?
  Stat Blocks for Non-Combatants
  Book of Experimental Might II and Master Mui Yan
  Ducks and Game Mechanics
  Filling in the Background
  Harpies and Fear
  Infinite Giants, Etc.
  In Defense of Magic Items
  Punishing the Curious
  The Magical Prison of Level 9
  A Palate Cleanser
  The Duchess' Ritual
  Hero Points
  Handing Out Experience
  Running a Scary non-D&D Game
  Running a Scary D&D Game
  Design Expectations
  Introducing Chordille Keep
  More on Searching
  Player Character Courage
  Running Two Groups At Once (Part 2)
  Running Two Groups At Once (Part 1)